Context: TGA project #3 (2D platformer)
Reference game: Sheepy: A Short Adventure
Time: 12 Weeks (half-time)
Team size: 14 People
Engine: TGE (TGA’s engine)

  • Raycast based collision system
  • Animation Implementation
  • Player movement
  • Boss fights

Player Movement


Raycast Based Collision System


Animation pipeline


Boss Fights